Showing posts from August, 2018

Pacific War - Scenario 1: Pearl Harbor

December 7, 1941 - the day that would live in infamy. Mark Herman's 1985 classic "Pacific War" (Victory Games) covered the topic in the first scenario of the game. This is a tiny solitaire battle that has the player take on the role of the Japanese in a limited engagement.

The scenario lasts two Battle Cycles with most of the setup (weather, time, etc.) following the historical situation. The only real decision for the Japanese player to make here is how many planes to allocate to hitting the battleships or the airfield.

And that's okay, because this game can seem intimidating when you open the box and feast your eyes on the 55-page tome of rules and the nine counter sheets of playing pieces.

This first scenario eases you into the game  and keeps you focused on the first part of the book, which covers the rules needed for playing the smaller scenarios.

So when you get to the end of that first section and realize that the final 21 pages of the rules are dedicated to …

Crowbar! An Interview with Designer Hermann Luttmann

Hermann Luttmann is a prolific game designer with credits that span many genres, complexities, and themes. His newest offering is Crowbar! published by Flying Pig Games, and its currently doing the rounds on Kickstarter. Here's what he had to say about it:

Why did you choose this particular topic?

Well, I was kind of spurned into action when I saw a number of posts on Facebook and elsewhere in which players were talking about their current plays of In Magnificent Style (IMS).

I was honestly shocked that people were still playing and talking about the game, as it was published back in 2012. I had been toying with the idea of eventually doing another game in the series, especially since a couple of proposed designs (by other designers) for the series never got off the ground.

I was contemplating for a long time what ideal military situation would be appropriate for the system. Then I believe it was the Pointe Du Hoc scene from The Longest Day movie that made that situation click fo…

Storm and Steel: A Scenario for MBT

This scenario recreates the first scene of a book I wrote called Storm and Steel. It's about a West German tank company commander's experience of World War III between NATO and the Warsaw Pact in 1985.

I created this scenario first and then wrote the book based upon the outcome. Since the book has gotten quite a bit of attention lately, I've decided to write up the scenario I created and provide it here for free to anyone who's interesting in trying it.

Here's some context for the scenario:

On the eve of the Third World War, NATO forces throughout West Germany are rushed to their designated deployment as close as possible to the Iron Curtain.

As part of the 244th Mountain Tank Battalion in Bavaria, Hauptmann Kurt Mohr and the men of 2nd Company are assigned with the rest of 1st Mountain Division to defend the border near Czechoslovakia. They set up in prepared positions to the north of a town called Grafling that lies along Route 11, a highway that leads south tow…