Phoenix Command - The Rescue Mission
Phoenix Command was a combat system for miniatures and roleplaying games (and whatever else you wanted) that was published in the 1980s. This wasn't just any combat system. Designed by NASA rocket scientists (I'm not even joking there), the system aimed for realism through an incredibly detailed rules set. Combat was segmented into two second impulses and half-second phases so everything - and I mean everything had to be accounted for (even flicking your weapon from safety to auto needed to be done). Weapon damage and penetration was based on detailed ballistics tests. Damage to the human body was based on computer simulations. The first time I played the game, it really took me almost an hour to go carefully through the tables and figure out the modifiers and then apply damage. That was for a single shot! Leading Edge Games, the publisher of Phoenix Command (and the Aliens and Living Steel RPGs) has long gone out of business. But a quick brow...