Hornet Leader - Libya 1984 (Part II)
I'm halfway through a short campaign in Hornet Leader, the solitaire game of Carrier Air Operations from Dan Verssen Games. Last I wrote, I had just made it to the dawn of Day 3. I was making steady progress with 3 of 4 successful missions flown. The stress of the missions was taking its toll on my pilots, however, and things were not looking as bright as they should have. Here is a rundown of where we stand as of the morning of Day 3. The chart below shows each pilot in the squadron along with their aircraft. Under each of the "M" columns to the right are the stress levels for each mission. Player Log at the end of Mission 4 (Day 2) Pilot Aircraft Level Promoted XP XP gained Cool M1 M2 M3 M4 Tuna A-7 Newbie 6 3 1 0 3 7 7 Cowboy F-18 Green 6 3 1 7 5 5 2 Moon EA-6 Average 6 0 0 0 0 0 8 Talon F-18 Average 6 3 1 0 0 9 9 Eyes E-2 Average 6 3 0 0 0 5 5 Wolf F-18 Average 7 5 0 4 2 2 7