Firepower - The Desert Rescue (Part 2)
Okay, before we get rolling on this playthrough of Firepower, let me set the scene here and describe the background. First off, I decided to try and make a mission that had the same flavor of a cheesy '80s action movie where a special elite force of bad-asses takes on a greater number of enemy soldiers. Unlike the movies, however, I have no idea how this one will turn out in the end. In the mid-1980s, Iran and Libya often served as the perennial favorite when Hollywood movie script writers needed bad guy terrorists. For good examples of this, see the movies "Delta Force" and "Iron Eagle" and the very first episode of "Airwolf" (and countless others). So I've tried to set a scenario in Libya where a small American special forces squad has to rescue two downed American pilots in a fictional rescue mission. The Americans must penetrate a camp set up on the south edge of the playing area. Here's the layout: The camp is located on